We started by capturing thousands of images of the face, which resulted into gigabytes of data with every facial pose we captured. The automated process of data transfer allowed us to capture pose after pose without a break. In less than an hour we captured 50+ facial expressions which allowed us to gather every possible pose of Marcus.
Next we focused on cleaning up the models and creating a new topology that is easy to edit.
For the realistic result we knew it was a tall order so we put a lot of effort creating all facial elements separately. We created facial hairs, eyes, inner mouth with teeth and tongue. And lastly we focused on the skin for a realistic finish of the composition.
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